[][src]Crate cortex_m_rt

Minimal startup / runtime for Cortex-M microcontrollers

This crate contains all the required parts to build a no_std application (binary crate) that targets a Cortex-M microcontroller.

Features

This crates takes care of:

This crate also provides the following attributes:

Requirements

memory.x

This crate expects the user, or some other crate, to provide the memory layout of the target device via a linker script named memory.x. This section covers the contents of memory.x

MEMORY

The linker script must specify the memory available in the device as, at least, two MEMORY regions: one named FLASH and one named RAM. The .text and .rodata sections of the program will be placed in the FLASH region, whereas the .bss and .data sections, as well as the heap,will be placed in the RAM region.

/* Linker script for the STM32F103C8T6 */
MEMORY
{
  FLASH : ORIGIN = 0x08000000, LENGTH = 64K
  RAM : ORIGIN = 0x20000000, LENGTH = 20K
}

_stack_start

This optional symbol can be used to indicate where the call stack of the program should be placed. If this symbol is not used then the stack will be placed at the end of the RAM region -- the stack grows downwards towards smaller address. This symbol can be used to place the stack in a different memory region, for example:

/* Linker script for the STM32F303VCT6 */
MEMORY
{
    FLASH : ORIGIN = 0x08000000, LENGTH = 256K

    /* .bss, .data and the heap go in this region */
    RAM : ORIGIN = 0x20000000, LENGTH = 40K

    /* Core coupled (faster) RAM dedicated to hold the stack */
    CCRAM : ORIGIN = 0x10000000, LENGTH = 8K
}

_stack_start = ORIGIN(CCRAM) + LENGTH(CCRAM);

_stext

This optional symbol can be used to control where the .text section is placed. If omitted the .text section will be placed right after the vector table, which is placed at the beginning of FLASH. Some devices store settings like Flash configuration right after the vector table; for these devices one must place the .text section after this configuration section -- _stext can be used for this purpose.

MEMORY
{
  /* .. */
}

/* The device stores Flash configuration in 0x400-0x40C so we place .text after that */
_stext = ORIGIN(FLASH) + 0x40C

An example

This section presents a minimal application built on top of cortex-m-rt. Apart from the mandatory memory.x linker script describing the memory layout of the device, the hard fault handler and the default exception handler must also be defined somewhere in the dependency graph (see #[exception]). In this example we define them in the binary crate:

This example is not tested
// IMPORTANT the standard `main` interface is not used because it requires nightly
#![no_main]
#![no_std]

extern crate cortex_m_rt as rt;

// makes `panic!` print messages to the host stderr using semihosting
extern crate panic_semihosting;

use rt::entry;

// use `main` as the entry point of this application
// `main` is not allowed to return
#[entry]
fn main() -> ! {
    // initialization

    loop {
        // application logic
    }
}

To actually build this program you need to place a memory.x linker script somewhere the linker can find it, e.g. in the current directory; and then link the program using cortex-m-rt's linker script: link.x. The required steps are shown below:

$ cat > memory.x <<EOF
/* Linker script for the STM32F103C8T6 */
MEMORY
{
  FLASH : ORIGIN = 0x08000000, LENGTH = 64K
  RAM : ORIGIN = 0x20000000, LENGTH = 20K
}
EOF

$ cargo rustc --target thumbv7m-none-eabi -- \
      -C link-arg=-nostartfiles -C link-arg=-Tlink.x

$ file target/thumbv7m-none-eabi/debug/app
app: ELF 32-bit LSB executable, ARM, EABI5 version 1 (SYSV), statically linked, (..)

Optional features

device

If this feature is disabled then this crate populates the whole vector table. All the interrupts in the vector table, even the ones unused by the target device, will be bound to the default exception handler. This makes the final application device agnostic: you will be able to run it on any Cortex-M device -- provided that you correctly specified its memory layout in memory.x -- without hitting undefined behavior.

If this feature is enabled then the interrupts section of the vector table is left unpopulated and some other crate, or the user, will have to populate it. This mode is meant to be used in conjunction with crates generated using svd2rust. Those device crates will populate the missing part of the vector table when their "rt" feature is enabled.

Inspection

This section covers how to inspect a binary that builds on top of cortex-m-rt.

Sections (size)

cortex-m-rt uses standard sections like .text, .rodata, .bss and .data as one would expect. cortex-m-rt separates the vector table in its own section, named .vector_table. This lets you distinguish how much space is taking the vector table in Flash vs how much is being used by actual instructions (.text) and constants (.rodata).

$ size -Ax target/thumbv7m-none-eabi/examples/app
target/thumbv7m-none-eabi/release/examples/app  :
section             size         addr
.vector_table      0x400    0x8000000
.text               0x88    0x8000400
.rodata              0x0    0x8000488
.data                0x0   0x20000000
.bss                 0x0   0x20000000

Without the -A argument size reports the sum of the sizes of .text, .rodata and .vector_table under "text".

$ size target/thumbv7m-none-eabi/examples/app
  text    data     bss     dec     hex filename
  1160       0       0    1660     67c target/thumbv7m-none-eabi/release/app

Symbols (objdump, nm)

One will always find the following (unmangled) symbols in cortex-m-rt applications:

If you override any exception handler you'll find it as an unmangled symbol, e.g. SysTick or SVCall, in the output of objdump,

If you are targeting the thumbv7em-none-eabihf target you'll also see a ResetTrampoline symbol in the output. To avoid the compiler placing FPU instructions before the FPU has been enabled (cf. vpush) Reset calls the function ResetTrampoline which is marked as #[inline(never)] and ResetTrampoline calls main. The compiler is free to inline main into ResetTrampoline but it can't inline ResetTrampoline into Reset -- the FPU is enabled in Reset.

Advanced usage

Setting the program entry point

This section describes how entry! is implemented. This information is useful to developers who want to provide an alternative to entry! that provides extra guarantees.

The Reset handler will call a symbol named main (unmangled) after initializing .bss and .data, and enabling the FPU (if the target is thumbv7em-none-eabihf). entry! provides this symbol in its expansion:

This example is not tested
entry!(path::to::main);

// expands into

#[export_name = "main"]
pub extern "C" fn __impl_main() -> ! {
    // validate the signature of the program entry point
    let f: fn() -> ! = path::to::main;

    f()
}

The unmangled main symbol must have signature extern "C" fn() -> ! or its invocation from Reset will result in undefined behavior.

Incorporating device specific interrupts

This section covers how an external crate can insert device specific interrupt handlers into the vector table. Most users don't need to concern themselves with these details, but if you are interested in how device crates generated using svd2rust integrate with cortex-m-rt read on.

The information in this section applies when the "device" feature has been enabled.

__INTERRUPTS

The external crate must provide the interrupts portion of the vector table via a static variable named__INTERRUPTS (unmangled) that must be placed in the .vector_table.interrupts section of its object file.

This static variable will be placed at ORIGIN(FLASH) + 0x40. This address corresponds to the spot where IRQ0 (IRQ number 0) is located.

To conform to the Cortex-M ABI __INTERRUPTS must be an array of function pointers; some spots in this array may need to be set to 0 if they are marked as reserved in the data sheet / reference manual. We recommend using a union to set the reserved spots to 0; None (Option<fn()>) may also work but it's not guaranteed that the None variant will always be represented by the value 0.

Let's illustrate with an artificial example where a device only has two interrupt: Foo, with IRQ number = 2, and Bar, with IRQ number = 4.

This example is not tested
union Vector {
    handler: extern "C" fn(),
    reserved: usize,
}

extern "C" {
    fn Foo();
    fn Bar();
}

#[link_section = ".vector_table.interrupts"]
#[no_mangle]
pub static __INTERRUPTS: [Vector; 5] = [
    // 0-1: Reserved
    Vector { reserved: 0 },
    Vector { reserved: 0 },

    // 2: Foo
    Vector { handler: Foo },

    // 3: Reserved
    Vector { reserved: 0 },

    // 4: Bar
    Vector { handler: Bar },
];

device.x

Linking in __INTERRUPTS creates a bunch of undefined references. If the user doesn't set a handler for all the device specific interrupts then linking will fail with "undefined reference" errors.

We want to provide a default handler for all the interrupts while still letting the user individually override each interrupt handler. In C projects, this is usually accomplished using weak aliases declared in external assembly files. In Rust, we could achieve something similar using global_asm!, but that's an unstable feature.

A solution that doesn't require global_asm! or external assembly files is to use the PROVIDE command in a linker script to create the weak aliases. This is the approach that cortex-m-rt uses; when the "device" feature is enabled cortex-m-rt's linker script (link.x) depends on a linker script named device.x. The crate that provides __INTERRUPTS must also provide this file.

For our running example the device.x linker script looks like this:

/* device.x */
PROVIDE(Foo = DefaultHandler);
PROVIDE(Bar = DefaultHandler);

This weakly aliases both Foo and Bar. DefaultHandler is the default exception handler and that the core exceptions use unless overridden.

Because this linker script is provided by a dependency of the final application the dependency must contain build script that puts device.x somewhere the linker can find. An example of such build script is shown below:

This example is not tested
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;

fn main() {
    // Put the linker script somewhere the linker can find it
    let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
    File::create(out.join("device.x"))
        .unwrap()
        .write_all(include_bytes!("device.x"))
        .unwrap();
    println!("cargo:rustc-link-search={}", out.display());
}

pre_init!

A user-defined function can be run at the start of the reset handler, before RAM is initialized. The macro pre_init! can be called to set the function to be run. The function is intended to perform actions that cannot wait the time it takes for RAM to be initialized, such as disabling a watchdog. As the function is called before RAM is initialized, any access of static variables will result in undefined behavior.

Re-exports

pub use macros::entry;
pub use macros::exception;
pub use macros::pre_init;

Structs

ExceptionFrame

Registers stacked (pushed into the stack) during an exception

Functions

heap_start

Returns a pointer to the start of the heap