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//! Minimal startup / runtime for Cortex-M microcontrollers //! //! This crate contains all the required parts to build a `no_std` application (binary crate) that //! targets a Cortex-M microcontroller. //! //! # Features //! //! This crates takes care of: //! //! - The memory layout of the program. In particular, it populates the vector table so the device //! can boot correctly, and properly dispatch exceptions and interrupts. //! //! - Initializing `static` variables before the program entry point. //! //! - Enabling the FPU before the program entry point if the target is `thumbv7em-none-eabihf`. //! //! This crate also provides the following attributes: //! //! - [`#[entry]`] to declare the entry point of the program //! - [`#[exception]`] to override an exception handler. If not overridden all exception handlers //! default to an infinite loop. //! - [`#[pre_init]`] to run code *before* `static` variables are initialized //! //! [`#[entry]`]: ../cortex_m_rt_macros/fn.entry.html //! [`#[exception]`]: ../cortex_m_rt_macros/fn.exception.html //! [`#[pre_init]`]: ../cortex_m_rt_macros/fn.pre_init.html //! //! # Requirements //! //! ## `memory.x` //! //! This crate expects the user, or some other crate, to provide the memory layout of the target //! device via a linker script named `memory.x`. This section covers the contents of `memory.x` //! //! ### `MEMORY` //! //! The linker script must specify the memory available in the device as, at least, two `MEMORY` //! regions: one named `FLASH` and one named `RAM`. The `.text` and `.rodata` sections of the //! program will be placed in the `FLASH` region, whereas the `.bss` and `.data` sections, as well //! as the heap,will be placed in the `RAM` region. //! //! ``` text //! /* Linker script for the STM32F103C8T6 */ //! MEMORY //! { //! FLASH : ORIGIN = 0x08000000, LENGTH = 64K //! RAM : ORIGIN = 0x20000000, LENGTH = 20K //! } //! ``` //! //! ### `_stack_start` //! //! This optional symbol can be used to indicate where the call stack of the program should be //! placed. If this symbol is not used then the stack will be placed at the *end* of the `RAM` //! region -- the stack grows downwards towards smaller address. This symbol can be used to place //! the stack in a different memory region, for example: //! //! ``` text //! /* Linker script for the STM32F303VCT6 */ //! MEMORY //! { //! FLASH : ORIGIN = 0x08000000, LENGTH = 256K //! //! /* .bss, .data and the heap go in this region */ //! RAM : ORIGIN = 0x20000000, LENGTH = 40K //! //! /* Core coupled (faster) RAM dedicated to hold the stack */ //! CCRAM : ORIGIN = 0x10000000, LENGTH = 8K //! } //! //! _stack_start = ORIGIN(CCRAM) + LENGTH(CCRAM); //! ``` //! //! ### `_stext` //! //! This optional symbol can be used to control where the `.text` section is placed. If omitted the //! `.text` section will be placed right after the vector table, which is placed at the beginning of //! `FLASH`. Some devices store settings like Flash configuration right after the vector table; //! for these devices one must place the `.text` section after this configuration section -- //! `_stext` can be used for this purpose. //! //! ``` text //! MEMORY //! { //! /* .. */ //! } //! //! /* The device stores Flash configuration in 0x400-0x40C so we place .text after that */ //! _stext = ORIGIN(FLASH) + 0x40C //! ``` //! //! # An example //! //! This section presents a minimal application built on top of `cortex-m-rt`. Apart from the //! mandatory `memory.x` linker script describing the memory layout of the device, the hard fault //! handler and the default exception handler must also be defined somewhere in the dependency //! graph (see [`#[exception]`]). In this example we define them in the binary crate: //! //! ``` ignore //! // IMPORTANT the standard `main` interface is not used because it requires nightly //! #![no_main] //! #![no_std] //! //! extern crate cortex_m_rt as rt; //! //! // makes `panic!` print messages to the host stderr using semihosting //! extern crate panic_semihosting; //! //! use rt::entry; //! //! // use `main` as the entry point of this application //! // `main` is not allowed to return //! #[entry] //! fn main() -> ! { //! // initialization //! //! loop { //! // application logic //! } //! } //! ``` //! //! To actually build this program you need to place a `memory.x` linker script somewhere the linker //! can find it, e.g. in the current directory; and then link the program using `cortex-m-rt`'s //! linker script: `link.x`. The required steps are shown below: //! //! ``` text //! $ cat > memory.x <<EOF //! /* Linker script for the STM32F103C8T6 */ //! MEMORY //! { //! FLASH : ORIGIN = 0x08000000, LENGTH = 64K //! RAM : ORIGIN = 0x20000000, LENGTH = 20K //! } //! EOF //! //! $ cargo rustc --target thumbv7m-none-eabi -- \ //! -C link-arg=-nostartfiles -C link-arg=-Tlink.x //! //! $ file target/thumbv7m-none-eabi/debug/app //! app: ELF 32-bit LSB executable, ARM, EABI5 version 1 (SYSV), statically linked, (..) //! ``` //! //! # Optional features //! //! ## `device` //! //! If this feature is disabled then this crate populates the whole vector table. All the interrupts //! in the vector table, even the ones unused by the target device, will be bound to the default //! exception handler. This makes the final application device agnostic: you will be able to run it //! on any Cortex-M device -- provided that you correctly specified its memory layout in `memory.x` //! -- without hitting undefined behavior. //! //! If this feature is enabled then the interrupts section of the vector table is left unpopulated //! and some other crate, or the user, will have to populate it. This mode is meant to be used in //! conjunction with crates generated using `svd2rust`. Those *device crates* will populate the //! missing part of the vector table when their `"rt"` feature is enabled. //! //! # Inspection //! //! This section covers how to inspect a binary that builds on top of `cortex-m-rt`. //! //! ## Sections (`size`) //! //! `cortex-m-rt` uses standard sections like `.text`, `.rodata`, `.bss` and `.data` as one would //! expect. `cortex-m-rt` separates the vector table in its own section, named `.vector_table`. This //! lets you distinguish how much space is taking the vector table in Flash vs how much is being //! used by actual instructions (`.text`) and constants (`.rodata`). //! //! ``` //! $ size -Ax target/thumbv7m-none-eabi/examples/app //! target/thumbv7m-none-eabi/release/examples/app : //! section size addr //! .vector_table 0x400 0x8000000 //! .text 0x88 0x8000400 //! .rodata 0x0 0x8000488 //! .data 0x0 0x20000000 //! .bss 0x0 0x20000000 //! ``` //! //! Without the `-A` argument `size` reports the sum of the sizes of `.text`, `.rodata` and //! `.vector_table` under "text". //! //! ``` //! $ size target/thumbv7m-none-eabi/examples/app //! text data bss dec hex filename //! 1160 0 0 1660 67c target/thumbv7m-none-eabi/release/app //! ``` //! //! ## Symbols (`objdump`, `nm`) //! //! One will always find the following (unmangled) symbols in `cortex-m-rt` applications: //! //! - `Reset`. This is the reset handler. The microcontroller will executed this function upon //! booting. This function will call the user program entry point (cf. [`entry!`]) using the `main` //! symbol so you may also find that symbol in your program; if you do, `main` will contain your //! application code. Some other times `main` gets inlined into `Reset` so you won't find it. //! //! [`entry!`]: macro.entry.html //! //! - `DefaultHandler`. This is the default handler. If not overridden using `#[exception] fn //! DefaultHandler(..` this will be an infinite loop. //! //! - `HardFault`. This is the hard fault handler. This function is simply a trampoline that jumps //! into the user defined hard fault handler named `UserHardFault`. The trampoline is required to //! set up the pointer to the stacked exception frame. //! //! - `UserHardFault`. This is the user defined hard fault handler. If not overridden using //! `#[exception] fn HardFault(..` this will be an infinite loop. //! //! - `__STACK_START`. This is the first entry in the `.vector_table` section. This symbol contains //! the initial value of the stack pointer; this is where the stack will be located -- the stack //! grows downwards towards smaller addresses. //! //! - `__RESET_VECTOR`. This is the reset vector, a pointer into the `Reset` handler. This vector is //! located in the `.vector_table` section after `__STACK_START`. //! //! - `__EXCEPTIONS`. This is the core exceptions portion of the vector table; it's an array of 14 //! exception vectors, which includes exceptions like `HardFault` and `SysTick`. This array is //! located after `__RESET_VECTOR` in the `.vector_table` section. //! //! - `__EXCEPTIONS`. This is the device specific interrupt portion of the vector table; its exact //! size depends on the target device but if the `"device"` feature has not been enabled it will //! have a size of 32 vectors (on ARMv6-M) or 240 vectors (on ARMv7-M). This array is located after //! `__EXCEPTIONS` in the `.vector_table` section. //! //! - `__pre_init`. This is a function to be run before RAM is initialized. It defaults to an empty //! function. The function called can be changed by calling the `pre_init!` macro. The empty //! function is not optimized out by default, but if an empty function is passed to `pre_init!` the //! function call will be optimized out. //! //! If you override any exception handler you'll find it as an unmangled symbol, e.g. `SysTick` or //! `SVCall`, in the output of `objdump`, //! //! If you are targeting the `thumbv7em-none-eabihf` target you'll also see a `ResetTrampoline` //! symbol in the output. To avoid the compiler placing FPU instructions before the FPU has been //! enabled (cf. `vpush`) `Reset` calls the function `ResetTrampoline` which is marked as //! `#[inline(never)]` and `ResetTrampoline` calls `main`. The compiler is free to inline `main` //! into `ResetTrampoline` but it can't inline `ResetTrampoline` into `Reset` -- the FPU is enabled //! in `Reset`. //! //! # Advanced usage //! //! ## Setting the program entry point //! //! This section describes how `entry!` is implemented. This information is useful to developers who //! want to provide an alternative to `entry!` that provides extra guarantees. //! //! The `Reset` handler will call a symbol named `main` (unmangled) *after* initializing `.bss` and //! `.data`, and enabling the FPU (if the target is `thumbv7em-none-eabihf`). `entry!` provides this //! symbol in its expansion: //! //! ``` ignore //! entry!(path::to::main); //! //! // expands into //! //! #[export_name = "main"] //! pub extern "C" fn __impl_main() -> ! { //! // validate the signature of the program entry point //! let f: fn() -> ! = path::to::main; //! //! f() //! } //! ``` //! //! The unmangled `main` symbol must have signature `extern "C" fn() -> !` or its invocation from //! `Reset` will result in undefined behavior. //! //! ## Incorporating device specific interrupts //! //! This section covers how an external crate can insert device specific interrupt handlers into the //! vector table. Most users don't need to concern themselves with these details, but if you are //! interested in how device crates generated using `svd2rust` integrate with `cortex-m-rt` read on. //! //! The information in this section applies when the `"device"` feature has been enabled. //! //! ### `__INTERRUPTS` //! //! The external crate must provide the interrupts portion of the vector table via a `static` //! variable named`__INTERRUPTS` (unmangled) that must be placed in the `.vector_table.interrupts` //! section of its object file. //! //! This `static` variable will be placed at `ORIGIN(FLASH) + 0x40`. This address corresponds to the //! spot where IRQ0 (IRQ number 0) is located. //! //! To conform to the Cortex-M ABI `__INTERRUPTS` must be an array of function pointers; some spots //! in this array may need to be set to 0 if they are marked as *reserved* in the data sheet / //! reference manual. We recommend using a `union` to set the reserved spots to `0`; `None` //! (`Option<fn()>`) may also work but it's not guaranteed that the `None` variant will *always* be //! represented by the value `0`. //! //! Let's illustrate with an artificial example where a device only has two interrupt: `Foo`, with //! IRQ number = 2, and `Bar`, with IRQ number = 4. //! //! ``` ignore //! union Vector { //! handler: extern "C" fn(), //! reserved: usize, //! } //! //! extern "C" { //! fn Foo(); //! fn Bar(); //! } //! //! #[link_section = ".vector_table.interrupts"] //! #[no_mangle] //! pub static __INTERRUPTS: [Vector; 5] = [ //! // 0-1: Reserved //! Vector { reserved: 0 }, //! Vector { reserved: 0 }, //! //! // 2: Foo //! Vector { handler: Foo }, //! //! // 3: Reserved //! Vector { reserved: 0 }, //! //! // 4: Bar //! Vector { handler: Bar }, //! ]; //! ``` //! //! ### `device.x` //! //! Linking in `__INTERRUPTS` creates a bunch of undefined references. If the user doesn't set a //! handler for *all* the device specific interrupts then linking will fail with `"undefined //! reference"` errors. //! //! We want to provide a default handler for all the interrupts while still letting the user //! individually override each interrupt handler. In C projects, this is usually accomplished using //! weak aliases declared in external assembly files. In Rust, we could achieve something similar //! using `global_asm!`, but that's an unstable feature. //! //! A solution that doesn't require `global_asm!` or external assembly files is to use the `PROVIDE` //! command in a linker script to create the weak aliases. This is the approach that `cortex-m-rt` //! uses; when the `"device"` feature is enabled `cortex-m-rt`'s linker script (`link.x`) depends on //! a linker script named `device.x`. The crate that provides `__INTERRUPTS` must also provide this //! file. //! //! For our running example the `device.x` linker script looks like this: //! //! ``` text //! /* device.x */ //! PROVIDE(Foo = DefaultHandler); //! PROVIDE(Bar = DefaultHandler); //! ``` //! //! This weakly aliases both `Foo` and `Bar`. `DefaultHandler` is the default exception handler and //! that the core exceptions use unless overridden. //! //! Because this linker script is provided by a dependency of the final application the dependency //! must contain build script that puts `device.x` somewhere the linker can find. An example of such //! build script is shown below: //! //! ``` ignore //! use std::env; //! use std::fs::File; //! use std::io::Write; //! use std::path::PathBuf; //! //! fn main() { //! // Put the linker script somewhere the linker can find it //! let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap()); //! File::create(out.join("device.x")) //! .unwrap() //! .write_all(include_bytes!("device.x")) //! .unwrap(); //! println!("cargo:rustc-link-search={}", out.display()); //! } //! ``` //! //! ## `pre_init!` //! //! A user-defined function can be run at the start of the reset handler, before RAM is //! initialized. The macro `pre_init!` can be called to set the function to be run. The function is //! intended to perform actions that cannot wait the time it takes for RAM to be initialized, such //! as disabling a watchdog. As the function is called before RAM is initialized, any access of //! static variables will result in undefined behavior. // # Developer notes // // - `link_section` is used to place symbols in specific places of the final binary. The names used // here will appear in the linker script (`link.x`) in conjunction with the `KEEP` command. #![deny(missing_docs)] #![deny(warnings)] #![no_std] extern crate cortex_m_rt_macros as macros; extern crate r0; use core::fmt; use core::sync::atomic::{self, Ordering}; pub use macros::{entry, exception, pre_init}; /// Registers stacked (pushed into the stack) during an exception #[derive(Clone, Copy)] #[repr(C)] pub struct ExceptionFrame { /// (General purpose) Register 0 pub r0: u32, /// (General purpose) Register 1 pub r1: u32, /// (General purpose) Register 2 pub r2: u32, /// (General purpose) Register 3 pub r3: u32, /// (General purpose) Register 12 pub r12: u32, /// Linker Register pub lr: u32, /// Program Counter pub pc: u32, /// Program Status Register pub xpsr: u32, } impl fmt::Debug for ExceptionFrame { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { struct Hex(u32); impl fmt::Debug for Hex { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "0x{:08x}", self.0) } } f.debug_struct("ExceptionFrame") .field("r0", &Hex(self.r0)) .field("r1", &Hex(self.r1)) .field("r2", &Hex(self.r2)) .field("r3", &Hex(self.r3)) .field("r12", &Hex(self.r12)) .field("lr", &Hex(self.lr)) .field("pc", &Hex(self.pc)) .field("xpsr", &Hex(self.xpsr)) .finish() } } /// Returns a pointer to the start of the heap /// /// The returned pointer is guaranteed to be 4-byte aligned. #[inline] pub fn heap_start() -> *mut u32 { extern "C" { static mut __sheap: u32; } unsafe { &mut __sheap } } /* Entry point */ #[doc(hidden)] #[link_section = ".vector_table.reset_vector"] #[no_mangle] pub static __RESET_VECTOR: unsafe extern "C" fn() -> ! = Reset; #[doc(hidden)] #[no_mangle] pub unsafe extern "C" fn Reset() -> ! { extern "C" { // These symbols come from `link.x` static mut __sbss: u32; static mut __ebss: u32; static mut __sdata: u32; static mut __edata: u32; static __sidata: u32; } extern "Rust" { // This symbol will be provided by the user via `#[entry]` fn main() -> !; // This symbol will be provided by the user via `#[pre_init]` fn __pre_init(); } __pre_init(); // Initialize RAM r0::zero_bss(&mut __sbss, &mut __ebss); r0::init_data(&mut __sdata, &mut __edata, &__sidata); match () { #[cfg(not(has_fpu))] () => main(), #[cfg(has_fpu)] () => { // We redefine these here to avoid pulling the `cortex-m` crate as a dependency const SCB_CPACR: *mut u32 = 0xE000_ED88 as *mut u32; const SCB_CPACR_FPU_ENABLE: u32 = 0b01_01 << 20; const SCB_CPACR_FPU_USER: u32 = 0b10_10 << 20; // enable the FPU core::ptr::write_volatile( SCB_CPACR, *SCB_CPACR | SCB_CPACR_FPU_ENABLE | SCB_CPACR_FPU_USER, ); // this is used to prevent the compiler from inlining the user `main` into the reset // handler. Inlining can cause the FPU instructions in the user `main` to be executed // before enabling the FPU, and that would produce a hard to diagnose hard fault at // runtime. #[inline(never)] #[export_name = "ResetTrampoline"] fn trampoline() -> ! { unsafe { main() } } trampoline() } } } #[allow(unused_variables)] #[doc(hidden)] #[no_mangle] pub unsafe extern "C" fn UserHardFault_(ef: &ExceptionFrame) -> ! { loop { // add some side effect to prevent this from turning into a UDF instruction // see rust-lang/rust#28728 for details atomic::compiler_fence(Ordering::SeqCst); } } #[doc(hidden)] #[no_mangle] pub unsafe extern "C" fn DefaultHandler_() -> ! { loop { // add some side effect to prevent this from turning into a UDF instruction // see rust-lang/rust#28728 for details atomic::compiler_fence(Ordering::SeqCst); } } #[doc(hidden)] #[no_mangle] pub unsafe extern "C" fn DefaultPreInit() {} /* Exceptions */ #[doc(hidden)] pub enum Exception { NonMaskableInt, // Not overridable // HardFault, #[cfg(not(armv6m))] MemoryManagement, #[cfg(not(armv6m))] BusFault, #[cfg(not(armv6m))] UsageFault, #[cfg(armv8m)] SecureFault, SVCall, #[cfg(not(armv6m))] DebugMonitor, PendSV, SysTick, } extern "C" { fn NonMaskableInt(); fn HardFault(); #[cfg(not(armv6m))] fn MemoryManagement(); #[cfg(not(armv6m))] fn BusFault(); #[cfg(not(armv6m))] fn UsageFault(); #[cfg(armv8m)] fn SecureFault(); fn SVCall(); #[cfg(not(armv6m))] fn DebugMonitor(); fn PendSV(); fn SysTick(); } #[doc(hidden)] pub union Vector { handler: unsafe extern "C" fn(), reserved: usize, } #[doc(hidden)] #[link_section = ".vector_table.exceptions"] #[no_mangle] pub static __EXCEPTIONS: [Vector; 14] = [ // Exception 2: Non Maskable Interrupt. Vector { handler: NonMaskableInt, }, // Exception 3: Hard Fault Interrupt. Vector { handler: HardFault }, // Exception 4: Memory Management Interrupt [not on Cortex-M0 variants]. #[cfg(not(armv6m))] Vector { handler: MemoryManagement, }, #[cfg(armv6m)] Vector { reserved: 0 }, // Exception 5: Bus Fault Interrupt [not on Cortex-M0 variants]. #[cfg(not(armv6m))] Vector { handler: BusFault }, #[cfg(armv6m)] Vector { reserved: 0 }, // Exception 6: Usage Fault Interrupt [not on Cortex-M0 variants]. #[cfg(not(armv6m))] Vector { handler: UsageFault, }, #[cfg(armv6m)] Vector { reserved: 0 }, // Exception 7: Secure Fault Interrupt [only on Armv8-M]. #[cfg(armv8m)] Vector { handler: SecureFault, }, #[cfg(not(armv8m))] Vector { reserved: 0 }, // 8-10: Reserved Vector { reserved: 0 }, Vector { reserved: 0 }, Vector { reserved: 0 }, // Exception 11: SV Call Interrupt. Vector { handler: SVCall }, // Exception 12: Debug Monitor Interrupt [not on Cortex-M0 variants]. #[cfg(not(armv6m))] Vector { handler: DebugMonitor, }, #[cfg(armv6m)] Vector { reserved: 0 }, // 13: Reserved Vector { reserved: 0 }, // Exception 14: Pend SV Interrupt [not on Cortex-M0 variants]. Vector { handler: PendSV }, // Exception 15: System Tick Interrupt. Vector { handler: SysTick }, ]; // If we are not targeting a specific device we bind all the potential device specific interrupts // to the default handler #[cfg(all(not(feature = "device"), not(armv6m)))] #[doc(hidden)] #[link_section = ".vector_table.interrupts"] #[no_mangle] pub static __INTERRUPTS: [unsafe extern "C" fn(); 240] = [{ extern "C" { fn DefaultHandler(); } DefaultHandler }; 240]; // ARMv6-M can only have a maximum of 32 device specific interrupts #[cfg(all(not(feature = "device"), armv6m))] #[doc(hidden)] #[link_section = ".vector_table.interrupts"] #[no_mangle] pub static __INTERRUPTS: [unsafe extern "C" fn(); 32] = [{ extern "C" { fn DefaultHandler(); } DefaultHandler }; 32];